![]() ![]() Volumetric fog supports regular light and sunlight with dynamic shadows, environment probes, ambient light, as well as variations in fog density. Volumetric fog uses volume textures as a view-frustum-shaped voxel buffer to store incoming light and its properties. Found neat graphical setting - disabling Volumetric Fog:ĭisables EngineMaterials.FogVolumeMaterial rendering, which simulates fog on the horizon.
0 Comments
Leave a Reply. |
AuthorWrite something about yourself. No need to be fancy, just an overview. ArchivesCategories |